Like Denis Brogniart of his empathetic tone so singular: “on felt the wind of Boulet“. With a monitoring curve of the CPU of the PC 486 of my big brother when I was trying to launch The Elder Scrolls II: Daggerfall (for a rated_frame closer to the slide session that else…), we all Felt the shadow of a reconfinement plan over our hidden heads in recent weeks. That might like you or terrified. For my part, I really wanted to lock me somewhere full. Rather than doing it in real life, I went through a few escape Games who pleased me, including a certain Escape .
Recognize it, there is something fundamentally masochistic in this kind of games. Getting imprisoned in a generally gloomy room with only hope to get out a series of riddles completely drawn by the hair… There is something to ask two, three questions about oneself. If in addition, like me, you have a very limited patience and hate stay blocked because you have forgotten to click on a micro pixel in a corner of the screen, or have not seen that we could interact with A piece of rusty screws, hello hell! And yet, we must admit that all this is quickly swept at each riddle resolution, especially when they are also twisted and well damn that in lacquese escape ; The satisfaction of finishing by foiling a code or solving a vicious puzzle often does not have equal and acts as a small drug that makes this kind so addictive.
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