At present, microtransactions are the currency for many games, a practice that apparently will not stop, and games like Free Fire make this fruitful business clear. And now, the former CEO of Electronic Arts, John Riccitiello , mentions that the developers who do not use them are the most beautiful, pure and bright people and at the same time, some of the greatest idiots of shit.
The now general director of unity Technologies spoke with Pocketgamer.biz on this subject after the announcement of the next fusion of unity e Ironsource . When asked about the rejection that some creators have given regarding the implementation of monetization at the beginning of the development of a game, Riccitiello did not hold.
Here the complete statement of him:
Ferrari and some of the other high-end car manufacturers still use clay and carvings to carve. It is a very small portion of the game industry that works that way, and some of these people are my favorite people in the world: they are the most beautiful, pure and bright people. Also, they are some of the biggest crap idiots.
I have been in the industry longer than anyone, reaching gray hair and all that. It used to happen that the developers launched their game over the wall to the Publisher and the sales force without previous interaction, literally. This model is integrated into the philosophy of many art forms and media, and is one that respects deeply; I know your dedication and care.
But this industry divides people among those who still maintain that philosophy and those who massively embrace how to discover what it does to a successful product. And I don’t know a big artist anywhere who does not care what his player thinks. This is where this feedback cycle returns, and they can choose to ignore it, but choose not to know at all is not a great decision.
I have seen large games fail because they adjusted their two-minute compulsion cycle when it should have been an hour. Sometimes, you would not even notice the difference of the product between a massive success and a tremendous failure, but for this adjustment and what does it with the dropout rate. There is no developer on the planet who does not want that knowledge.
Given this statement, some developers were upset with Riccitiello . Even the Last Night developer, Tim Sore , tweeted that he was destroying the unity that we all love.
Modern TV games are played, tactile, tactile and vision. Eighty percent of them is said to be enjoying visual. So if you have a TV monitor or game console, you may also enjoy the game you are usually playing!
Do you change glasses to game specifications? Do you think that vision 1.0 is the best? I made it to be told by the person of the shop, but it was noisy and I’m tired when playing games In this article, How to choose glasses for gamers I think that I want to do it.
· Glasses and contact lenses
The opinions of the readers who say… Eyebrows? Contact Lens? However, in this article, it is with glasses. First, let’s look at the comparison with the contact lens.
· · · · · · · · · · · · · · · · · · · · · · · · · · ·
· Dissipation: Cost performance is a bad thing that requires an ophthalmologist, which is far worse compared to glasses.
· Advantages: There is no need for bean health, and it can be attached to more than contact lenses
· Disadvantages: Inappropriate for intense exercise, and if the degree is stronger, you may struggle to select lenses.
Contact lenses are also good, but when concentrated, the number of blinks also decreases, so glasses are very effective in gamers.
· Grasp your vision and frequency
There are many kinds of saying that vision is bad in a word. It may be difficult to see by approaching, far-speed and astigmatism, or multiple matches.
Here, let’s first explain the people with good vision. The good vision refers to how long the light incoming light is focused on the retina.
The light coming into the eye is focused in front of the retina. The front looks good, but it looks good far.
The light coming into the eyes will focus on the retina behind the retina. It is easy to get tired because you use eye adjustment to see things.
There is vertical blur, horizontal blur, diagonal blur.
A person who will be blurred, a vertical value like a telegraph pole looks thicker than the real thing, and the horizontal object looks longer. Vertical brief is vice versa.
If you are a combination of myopia + astigmatism, far-speed + astigmatism, you should pay attention to how to choose a lens. I will go to a glasses shop to know early, and I think it would be nice to see it with a machine called Aubrey. Most shops will be measured free of charge.
This is the frequency taken in my autoref.
It is a bit difficult to understand in the series of numbers, but it is very easy, 1° = indicates the visible distance (m).
Specifically, in the image above, the right eye and the left eye are about -5.00 as close as it is approximately -5.00, so it is not visible when it comes to 1 ÷ 5 = 0.2, i.e. 20 cm or more. That’s about the frequency.
PC monitor and visual acuity and age relationship
When looking at the PC monitor, it is easy to get tired and easy to get tired and fatigue. This is because humans can only combine their focus. For example, if you focus on a distance of 10 meters, you will be ready to see what you are at hand. Some people say No, look at! That’s right. However, this is because you can see the focal length with muscle strength in the eye. The more the focus is matched, the more you use the muscle strength in the eyes, so it may be under ocular fatigue.
The important thing is that you know your PC environment as much as possible, rather than correcting vision.
Some elements also act largely. Adjusters in the eyes are younger enough to work if they are young. As the adjustment power is made to be a young, it will weaken as soon as possible, it will be necessary to put it in the eyes while working. Furthermore, it is the position of the monitor that I have to think one more thing. From the place where the monitor was placed from the monitor screen vertical width 1.5 to 2.5 minutes, the eyes are easy to see and tired.
As a point of use, Aiming for 0.6, 40s in 0.7, 40s in 20 generations to 0.5 will be very less burdened.
How to choose a lens
By the way, if you already have glasses, have you choose a lens?
I think that there are some people who will receive a detailed explanation from the shop people when choosing, but if you go to the eyeglass shop of the rope rice, I think that it is often not possible to get the thinness. Understanding what lens is used, and what lenses are appropriate will greatly affect how to wear glasses.
Moreover, if the lens goes to the shop and chooses, it costs such knowledge. If you carry a foot to the shop without much knowledge, you can get caught by a clerk who can only recommend high-value things… (I’m also a real experience of the author)
So, in the rest of this article, let’s save its knowledge. First, it is a lens type, but it is only the following three types of things.
Design of pretty old lenses existing from 400 years ago. In order to draw a curve for your eyes, the middle is visible, but it looks like something distorted to see at the end of the lens. As the old Brown tube television was adopted this, there was also something that the face of the person was visible. Overseas spectacles and low price sunglasses often use spherical lenses.
This is also a lens design that has been about 100 years ago. By flattening the outside of the lens, the field of view is easier to spread than the spherical lens. Eighty percent of Japanese spectacles are dealt with mainstream.
Double-sided aspheric lens
It has been about 25 years since developed, and little by little here is the mainstream. Since the lens is flat on the eyes, it is a lens with a low distortion and a wide view. It is recommended for people with strong potential people and astigmatism, and people with strong levels. After that, those who use the Ultra-wide monitor are especially called this double-sided aspheric lens. Although it is a monitor with a wide visual field, it is a loss that is difficult to see with glasses, so double-sided aspheric lenses of a more widely visible design are ideal.
How to choose a coating
If the lens is decided, this is a coating that is on the lens. It is currently recommended for the monitor, Blue Light cut Regard Court Nets Peck Court.
Blue Light cut Court
This is quite famous, but briefly explain to those who don’t know it is a coating that cuts blue white wavelength light. There is one thing that it is necessary to be careful, and the influence of the blue light itself on the human body may not be effective due to people because there is still no medical basis.
It is also called a new blue light cut coat, and it is a coating that cuts the light of a pale wavelength more powerfully and including ultraviolet cut. Blue Light cut Coat is a bit brown lens that color comes into a lens, but if the Regard coat can also put a color, you can also make it slightly darker but a transparent feeling.
Nets Peck Court
Personally, it is the coating that you want to recommend most. The coatings that are usually used are often not like patterns and no patterns. This is coated with bee’s nest. I usually look at the sun and I can not see it very dazzling, but the trees are overlapping with the sun. This is a coating that reproduces this. It has only the required light, and extra light is not passing through.
The frame is easy compared to the previous two. It is only that it is important to make fine adjustments. There are much freedom in adjustment in the frame when the price is low.
Frame adjustment is almost possible if it is a metal type, but there are many things that can not be made of plastic. It is recommended to purchase while checking in the shop firmly in the form of your face.
This is also forgetting, but if you do not care for glasses, the lens is worse and the frame will be very painful. Then, I would like to be aware that it is good to gradually fall, though I bought it was good.
Also, dryness is strictly prohibited to maintain glasses. Since the lens gets into the lens immediately, let’s wipe it with a tissue using a spray type cleaner as much as possible. If you say that it is troublesome to go to the house without any spray type, put a lot of water in a large bowl, put a lot of water and wash the dishes, and in that it is Jambalaya and Usu. It is good. It will be liked because the dust riding on the sebum oil or lens can be dropped.
Check if there is astigmatism, myopia, and far-speed on your frequency.
Let’s decide the vision when you put glasses by adding the distance between the monitor and your age.
The lens is ideal for any person if you choose a double-sided aspheric lens as much as possible. Nets Peck Court is the most recommended coating because there are few risks.
Be sure to look at the shop people and carry a foot to the shop for some maintenance.
The thickness of the lens is recommended. It looks like it looks, but if there is a thickness when playing a VR game, it is too close to the eyes, I’m rubbing with eyelashes, it’s easy to get into scratches or dirt. It would be nice if the lens thickness will be obtained after purchasing it to calculate if the shop is necessarily about.
An interview with the developer of the new indie game Im worried about this project. This time, we will deliver a mini-in-tavy to the development puzzle UNPACKING released on November 2 for Witch Beam Development, PC / Mac / Linux / Xbox One / Switch.
This work is a puzzle game that puts luggage removed from the box at a new home. While being a puzzle game that fills a limited space well, you can also enjoy the way of decorating the living space. It is also a healing game where there is no timer, meter, score, and relaxation is possible when loading. For more information on the game content, please visit the play report. Customary to Japanese.
UNPACKING is distributed for 2,050 yen (Steam).
— First, please introduce yourself. What is your favorite game?
Wren Brier (Wren Brier) This is the Wren Brier responsible for the creative director of this work. I have a game art history, but in this project, I was in charge of game design, production and business. Before involved in this work, as a freelance artist, he worked as an artist in Half brick Studios before that, and he was in charge of updating Fruit Ninja and Jetpack Joyride.
It is difficult to choose the most favorite game, and it is quite different, but Psychopath 2 Ambush him Banjo and Kazoos Great Adventure DONt Starve Gone HOME is not it.
-Why did you start developing this work?
Wren This idea came up when I started living with my partner Tim Dawson. I was notifying him by two people, but I realized that there is a game-like element for this work. The player can unlock the box below by emptying the box, and put it out more and more items and place it in a suitable place. Usually, in other games, I think there is an element that finds suitable for items in a variety of places, but it is similar in this work. However, this work has made such packing as it was.
Anyway, I talked to Tim when this would be a good idea of the game and did something to be a game or brainstorming. A few days later, we used the system of this work to draw her story by loading at various timings of female character life. At this time, TIM and his company Witch Beam is thinking about the next project, and I was working as a freelance artist, but because I was working as a freelance artist, it was so busy, so it was so busy to start making prototypes of this work I thought it was!
— Please tell me the characteristics of this work.
From the people who played Wren, such a game I have never played so far. There are now many elements in most games in this work. For example, a score, a timer, etc. Instead, it has a quiet attraction that makes people crazy. Also, I think that it is a unique point that draws a story using only the core system and the one in the house. Visuals are also quite different from other works. You can see it immediately after watching a screenshot.
— What kind of person do this work do you want to play?
I would like to play with people who like to organize WREN things and those who like to collect the piece of story based on hints. I am very happy to enjoy this work for all types of people. Couple people can play together, and parents can play with children, and hardcore gamers and casual gamers are also enjoying delivery of this work. It is a single player game, but it is very fun to see it sideways.
— Is there a work affected by this work?
Besides EVENTIM and I started cohabitation, this work is affected by others. The idea of telling the word of womens life in less words, from Florence. GONE HOME is influenced in that it draws stories from items and the environment. And of course, the first The SIMS is referred to in terms of putting items according to quarter views and masses. Besides, there is also the influence of the song The Bed Song of Amanda Palmer. This song is a story that draws a dating with a snapshot. A song that resonates with a very heart, and I wanted to express something similar to this feeling in this work.
— Did you have an impact on development by new coronavirus?
Wren We all worked from home, so there was no impact. However, although I wanted to exhibit this work, I wanted to exhibit on overseas game shows like PAX and SUMMIT, they all have been canceled.
— Is it okay to deliver and monetize this work?
Wren Yes, its okay! Please do it. I love to see the figure of delivering this work.
— Lastly, please give a message to the Japanese reader.
Thank you for your support! Im glad if you enjoy this work, and I am looking forward to seeing you at Japanese game events held in 2022!
–thank you very much.
◆ About attention indie mini questions
This series is a serialized plan that interviews the works with indie led by indie led by release immediately after release. Questions are formatted to format a regular serialization, and we aim to deliver the voices of many developers as much as possible. Enjoy more than 500 other interview articles.