After 2 years in which the Covid 19 pandemic forced those in charge of Gamescom 2022 to a purely digital format, Gamescom 2022 will finally go back to public intercourse this year.
Ubisoft, nevertheless, is also additionally Ubisoft, as the French publisher today confirmed in a short message.
As revealed, a combination of digital content such as the Debut Live occasion created by Geoff Keighley will be used on a mix of electronic content as well as the public transportation. The truth that numerous industry dimensions such as Activision Snowstorm, Nintendo or Sony Interactive Entertainment provided the truth that the companies will do without involvement in Gamescom in the previous couple of weeks.
More details on the trade reasonable appearance comply with in due program
It is hypothesized that Ubisoft might use Gamescom 2022 and the First Night Live occasion to present the web content and also statements that were originally expected to be presented at the big summer season electronic occasion in June. As Ubisoft announced at the start of the month, the summer season show case will certainly be done without this year.
In a tweet from Ubisoft today, it claims briefly and also briefly: See you at @Gamescom! August 24th to 28th, it stays for further information… If the author offers more info regarding his Gamescom 2022 look, we will naturally obtain you the present state of affairs instantly.
More reports on the topic :
Additional reports on Gamescom 2022, Ubisoft.
| Ubisoft: Author foregoing a huge video games show case in June| Ubisoft: 310,607 less-CEO does without component of his salary
Allow’s wait on even more information regarding Ubisoft’s appearance at Gamescom 2022.
Total -believed life longer. Ubisoft unveiled the release date for Roller Champions after almost a year of radio silence.
Do you remember Roller Champions? No? Until a few days ago we had completely replaced the game from our memory. No wonder, Ubisoft announced the turned off sports game at E3 in 2019 and has only undertaken relatively little since then to market the title away from the hardcore fans won at the time. Although there was a playable demo and closed test phases immediately after the announcement, we didn’t even notice that Roller Champions had been postponed several times. The game has also been ready for production since April.
Therefore, it is actually not surprising that Ubisoft has now announced the starting shot for the competitive game. From May 25th you can measure yourself in arenas with other players in teams of 3, score goals and steal the ball with not quite fair actions. Roller Champions will first appear for the PC (in the Ubisoft Store), the Xbox One and PlayStation 4. Both cross-play and cross progression are supported directly at the start. So it makes no difference on which platform is skated on. Later, versions for the Nintendo Switch, the Epic Games Store, Stadia and Amazon Luna are to be added.
Roller Champions reminds, if you haven’t seen a trailer or screenshots yet, the concept of the dark science fiction film rollerball. In contrast to the brutal film spectacle, the game from Ubisoft is suitable for every age group. It is much more likely to go towards Rocket League with a pinch of Knockout City and should offer innumerable fun. Will that be crowned by success? Let’s take a look, so far there is hardly any speech about the game on a broad front. There are only a little more reactions on the official channels. These are mostly positive by fans and, accordingly, mostly positive. How the mood is after the official release will mainly depend on the quality of Roller Champions.
In our opinion, the title can be an entertaining pleasure if the gameplay is right. The surrounding thing already corresponds to the genre standard. There are countless personalization options, a free scooter passport for bonuses and equipment and a premium variant of the whole. Unfortunately, Ubisoft has not always been successful in recent years away from the big brands such as Watch Dogs, Just Dance, Assassin’s Creed and Co. For example, we think of Hyper Scape, which was discontinued after less than two years in April 2022.
EN 2020, UBISOFT Announced that they were working on their own Battle Royale known as Hyper Scape. Months after its release That same year, the French _publisher admitted that this game was not meeting expectations, so that His development team promised that they would be carrying out a series of changes to improve many of their mechanics. Sadly this was not enough, since today ubisoft announced that they will be deactivating their servers forever.
Through a new statement published on the blog of ubisoft , your developers confirmed that from April 28, Hyper Scape servers will be permanently deactivated:
“We have taken the extremely difficult decision to finish the development of Hyper Scape and close its servers as of April 28. We ventured into creating a vertical shooting experience, in closed and high-speed spaces, and we are extremely grateful to the community for accompanying us on this trip. We will be taking key learning from this game for our future products. “
Ubisoft also thanked the community of Hyper Scape for all the support these months, and promise that the legacy of the game, as well as the devotion of the fans, will never be forgotten.
Editor’s note: If you come to play Hyper Scape at some point, and the truth is that I do not have a great time. The game certainly had potential, but its developers preferred to give more importance to other projects. Who knows, maybe in the future we see some other Royale Battle by Ubisoft.
NFTs remain a controversial issue in the industry. Although players reject this trend, companies continue to enter this market more and more. One of the companies that have been found in the Hurricane Eye is Ubisoft , who with his Quartz initiative has had a complicated start. However, the company’s executives have made it clear that this is not because users do not want this type of content, but consumers simply do not understand the “benefits” that the NFT offer.
In a recent interview with Finder, Nicolas Board, Vice President of the Laboratory of Strategic Innovations of Ubisoft, and Didier Genesis, technical director of Blockchain of Ubisoft, talked about how great the NFTs are, trying to convince the public that They simply do not understand the benefits that this technology will offer in the future . This was what Board said about:
“I think players do not understand what a digital secondary market can provide them. For now, due to the current situation and the NFT context, players really believe that, in the first place, it is destroying the planet and, secondly, it is only a tool for speculation. But what we [in Ubisoft] We are seeing first is the end of the game. The final game is about giving players the opportunity to resell their articles once they have finished with them or have finished playing the game itself.
Then, it’s really for them. It is really beneficial. But do not understand it for now.
In addition, this is part of a paradigm shift in the games. Going from an economic system to another is not easy to handle. There are many habits that you should go against and a lot of your ingrained mentality that you must change. Take time. We know”.
Next to this, it has been mentioned that Ubisoft already expected the negative response from the community. However, the company remains firm in its decision to fully enter the NFT market, this regardless of how many people demonstrate a disinterest or hatred for this trend.
On related topics, Ubisoft will close the servers of Hyper Scale, its Battle Royale, in a couple of months. Similarly, NFT sales in Ubisoft are a disaster.
In what seems to be a joke of the Simpson, Ubisoft has pointed out that youth does not understand this business, when it does not really understand it, and for that reason many detest the NFTs. However, if something demonstrated the INAMI auction, it is that there is a market, which Ubisoft wants to please.
Promises and statements with future views were over. Ubisoft Just present the first NFT for a triple A game, and this is nothing more than the beginning of an ambitious project in which you have been working for the last four years, and that it responds to the name of Ubisoft Quartz. What is it? An exchange platform of digital assets, NFTs, which in this case, respond to the name digits. And the first video game that will make use of them is Ghost Recon: Breakpoint.
For now available in beta phase these digital tokens respond to two key ideas: are collectible NFT, with which you can trade with other players through a decentralized market, but they are also NFT that have a real use in the video game ; They serve to alter the appearance of objects. Ubisoft emphasizes that the technology of blockchain allows converting our players into stakeholders from our games, in a manner also sustainable for our industry, returning the value they generate through the time they pass online, the objects that They buy or the content they create.
Allows us to convert our players into stakeholders from our Ubisoft games These first NFT, or Digits, will test Ubisoft Quartz, but the Gala company counted 3D games in an exclusive interview that is only the first step. What excites us is to focus on the kind of NFT experiences that we can give to our players, says another of the project managers, Baptiste Charon. Presented as Elements exclusively cosmetic, the digits are of a limited nature, are numbered, and in their DNA the owners of that non-fungible Token are reflected. This is. As it is traded with them, the players will have the opportunity to see in the hands of who was in the past. They are accompanied by a property certificate stored in the Blockchain, a decentralized technology, managed by the community and independent of Ubisoft, which gives players more control than ever, warn in press release.
To access these first free NFTs, the following requirements must be met:
Quartz, a NFT platform for players
The intention of Ubisoft is that only players can access the NFTs that are offered in Quartz, and for this, it will work on a principle of eligibility that as you can be linked to the need to have a certain level of skill. In this way, they told us their responsible, expect to end the dreaded speculation. You have to be a player and be considered eligible for Ubisoft before you can claim a digit even in the single market, so we believe that all these restrictions should help maintain the healthy market, they stand out.
Do not forget that one of the reasons why Xbox moves away from the NFTs is precisely the speculative character they currently have.
How can you get these first FREE NFT? Users must access their Ubisoft Connect accounts on PC and link it with external wallets such as Dubai or Temple. From then on, you can already claim your digits in the deadlines established by Ubisoft: A weapon will be available on December 9, 12 and 15 with an exclusive design. From there players can use them in the game, enjoy them as collectible objects with their own video of details, or sell them in the free market.
At the moment it will be necessary to use cryptodivisas..
Energy efficiency is a key requirement to boost Blockchain technology to a future in which it can be widely used by millions of players, says the technical director of the Blockchain in Ubisoft, Didier Genesis. A transaction in the Camus Network uses the same amount of energy as the online transmission of 30 seconds video, while the previous generation of Blockchain networks can consume the same energy that requires an uninterrupted streaming emission of one year. This such reduced carbon footprint means that both our developers and players can prioritize innovation without compromising sustainability, he adds.
It should be remembered that just a few weeks ago Ubisoft was enthusiastic about the play-to-earn, and it is something that has insisted when presenting these first NFT. Ubisoft blockchain technology expects to create that free and decentralized market that allows players to get a reward for their dedication and work, they say. Now keep waiting to check how this ambitious Ubisoft Quartz project evolves.
After some rumors Ubisoft made the development of Assassin s Creed Infinity officially two weeks ago. The company announced that the project would still be at an early stage, but to a certain extent, it should mean the next step in the evolution of the brand and remain true to its legacy.
Assassin s Creed Infinity: Game with a rich narrative experience
The latter utterance comes from a conference call of the developer and publishers to the results of the first quarter 2021 (via VGC ). In it, Frédérick Duguet, Chief Financial Officer von Ubisoft, said shortly about the upcoming game and first described it as an exciting and ambitious project for the franchise.
The responsible persons are aware that they are committed to the DNS of Assassin s Creed and remain true to this, which is why Infinity should also be attracted with a high-quality narrative experience. Subsequently, Duguet added, Ubisoft had exciting plans in terms of this new game.
These should, as he continues to have the potential, significantly expand both the range of the brand and the recurring profile, while we will remain true to the legacy of Assassin s Creeds, rich narrative experiences.
Finally, Duguet realizes, the project were currently still in an early stage of development, which is why he could not go closer to detail. Further information on the game should therefore be shared with the public in due course.
on the subject: Assassin s Creed Infinity: according to insider singingplayer content probably possible
Assassin s Creed Infinity is a Community project from Ubisoft Montreal ( Assassin s Creed Origins ) and Ubisoft Quebec ( Assassin s Creed Odyssey ). The development of Executive Producer Marc-Alexis Côté is led. In addition, Brand Director Étienne Allonier and Senior Producer Julien Laferrière are involved in the title.
What do you think of Frédérick Duguets statements about Assassin s Creed Infinity ?